Sims Urbania
June 19, 2018, 08:40:44 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home   Forum   Help Search Login Register  
Pages: [1]
  Send this topic  |  Print  
Author Topic: Neighbourhood: A Set of Terrain and Road Default Replacements for TS2  (Read 12385 times)
0 Members and 1 Guest are viewing this topic.
Bagfran
Mrs. Crumplebottom
*****
Offline Offline

Posts: 781



« on: February 27, 2012, 09:30:48 PM »





If you downloaded this mod prior to 23/04/12, then please delete those files and download the updated files below.



OK, where do we start? The oft-requested grass terrain, I guess!


Neighbourhood view:








Lot view:



Concrete - neighbourhood view:






Lot view:





Dirt - neighbourhood view:








Lot view:





Desert - neighbourhood view:








Lot view:





Road replacement close-up:





NEW! Matching terrain paints:





Right, some useful info for you:

1) The terrain replacements are all completely separate, so you need only use the one(s) you want, and you can mix and match them with other people's replacements (Ja's, evanesco's, etc.) if you wish. Just make sure that you only have one replacement for each type of terrain at any one time.

2) The road replacement is also entirely separate, so you don't have to use it along with the terrain replacements, or vice versa, if you don't want to. There is one copy of the road replacement for each terrain type.

3) The road replacement by itself does not appear on the section of road in front of a lot in lot view. So, you need to cover the Maxis road somehow. As a solution for this I have provided a road overlay mesh and recolours for the different sections of road. There are two versions: regular and Seasons-friendly (any issues with shadows clipping through, etc. have now been fixed). The Seasons versions becomes properly overlaid with snow in winter:


The road overlays are under Deco>Misc in the catalog, and they cost zero Simoleans (so should be at the very front of the catalog).

You will need to use the 'moveobjects on' cheat to place the overlay.

4) By themselves, the terrain replacements are not compatible with the Maxis roads. For those who might want to use only my terrain replacements along with the Maxis roads, I have also provided a 'Maxis-match' road replacement, which is required in order for everything to look as it should in lot view:


On to the downloads now? Yes, on to the downloads I think...

To make life easier, I have put together download 'bundles' for several different game configurations, and a separate download for the Maxis-match road replacements. But, if you would rather pick and choose for yourself, then the folder containing all the individual downloads is here.

DOWNLOAD STANDARD BUNDLE
{download if you do not have Seasons and do not use the Radiance 2.4 lighting mod}

DOWNLOAD RADIANCE BUNDLE
{download if you do not have Seasons but do use the Radiance 2.4 lighting mod}

DOWNLOAD SEASONS BUNDLE
{download if you do have Seasons but do not use the Radiance 2.4 lighting mod}

DOWNLOAD RADIANCE/SEASONS BUNDLE
{download if you do have Seasons and do use the Radiance 2.4 lighting mod}

DOWNLOAD MAXIS-MATCH ROAD REPLACEMENTS
{download if you want to use my terrain replacements with Maxis roads - discard the road replacements, road overlays and sidewalk floor tiles included with the bundles}

I did attempt to correct for lighting differences between the 'hood and lot that were introduced by Seasons and/or the Radiance lighting mod (version 2.4), but to be honest I couldn't find a really effective way to do so, especially for the Radiance/Seasons combination (the desert and concrete terrains are the worst offenders). Therefore you will still see quite noticeable differences between 'hood and lot lighting in lot view (just as with the default Maxis terrain and road textures), especially at dawn/dusk/night. Sorry, but I couldn't compensate for this.

If you use any other lighting mod, or a different version of Radiance lighting, then I'm afraid you will just have to experiment with the different versions of the files and see what works best for your own game. However, I would suggest the standard (or Seasons - if you have this EP) bundle as the best place to start.


Last but not least, the credits...


CREDITS:

Maxis, L4D and CG textures for the textures - I independently used the same original road texture as evanesco, but I've done something slightly different with it.

Ja, for the road overlay mesh (which I edited) and the default-replacement packages on which I based my own.

psychosim, for a very helpful tip on a clever way to match the lot and neighbourhood view terrain colours (which he probably won't even remember telling me now!).

* Neighbourhood_Thumbnail.png (43.33 KB - downloaded 4038 times.)
« Last Edit: April 23, 2012, 11:27:34 AM by Bagfran » Logged

Nat
Administrator
Mrs. Crumplebottom
*
Offline Offline

Posts: 5671



WWW
« Reply #1 on: February 27, 2012, 09:57:29 PM »

Wow Fran - this is great

Nice to see you back

:ty:
Logged

Check out my Sims Blog - Monkeys with technology
My throat was dry, with the sun in my eyes
And I realised, I realised
I could never
I could never, never, never, go back home again
shezeve
Mrs. Crumplebottom
*****
Offline Offline

Posts: 653



WWW
« Reply #2 on: February 27, 2012, 10:54:22 PM »

:oc: :oc: Ooooooooh :oc: :oc:

These defaults remplacement are exactly what we needed for our neighbourhoods to look more realistic. I'm totally in love with the concrete sidewalk. I was so tired of the beige maxis tiles -_-

Thank you so much  :hug:
Logged

SHE.SHARES
My KoinUp Gallery

French member
(- sorry for mistranslations -)
Khalil
Mrs. Crumplebottom
*****
Offline Offline

Posts: 3695



WWW
« Reply #3 on: February 27, 2012, 11:54:22 PM »

These are in-FREAKIN-credible Fran :drool:

:ty: so much !!!

btw: what camera hack do you use ?
« Last Edit: February 27, 2012, 11:56:20 PM by Khalil » Logged

califlower
Unsavory Charlatan
****
Offline Offline

Posts: 331



« Reply #4 on: February 28, 2012, 01:29:24 AM »

OH MY GOSH!!!! This blew my mind!!!! Thank you so much fran!!! :D :clap:
Logged
charana
Mrs. Crumplebottom
*****
Offline Offline

Posts: 3463



« Reply #5 on: February 28, 2012, 03:51:45 AM »

I was so tired of the beige maxis tiles -_-

Me too

Thank you Fran  :D
Logged
ebony_Ja
Mrs. Crumplebottom
*****
Offline Offline

Posts: 1962


« Reply #6 on: February 28, 2012, 05:26:51 AM »

 :joy: :joy: :joy:
i tried these in the game and everything is perfect! Thank You so much! :clap:
Logged
Jewelz
Sassy Simmer
Mrs. Crumplebottom
*****
Offline Offline

Posts: 1044



WWW
« Reply #7 on: February 28, 2012, 06:49:13 AM »

 :O Amazing Fran! :ty: a thousand times for this  :clap:
Logged

mocha
Administrator
Mrs. Crumplebottom
*
Offline Offline

Posts: 14361



« Reply #8 on: February 28, 2012, 08:53:23 AM »

OMG fran! these are PERFECT for my urban hoods! :hype: i LOVE the aged & cracked roads and i have long been tired of those shiny beige walkways. :blah:

:ty: so much for this! :hugs:
Logged

Bagfran
Mrs. Crumplebottom
*****
Offline Offline

Posts: 781



« Reply #9 on: February 28, 2012, 08:55:56 AM »

That beige sidewalk has long been a bane of mine! And the plastic-looking Maxis road! :P

Thanks, everyone - I'm so glad you like them! :hug:

And Khalil, I just use GunMod's camera hack. :)
Logged

src
Guest
« Reply #10 on: April 04, 2012, 05:13:17 PM »

Thank you so much for this! Real Grass! The maxis grass looked like your version of dirt :)
Logged
Bagfran
Mrs. Crumplebottom
*****
Offline Offline

Posts: 781



« Reply #11 on: April 23, 2012, 11:38:47 AM »



Please go to the first post and re-download to get the essential fixes and updates! :D
Logged

LilSister
Moderator
Mrs. Crumplebottom
*
Offline Offline

Posts: 2257



WWW
« Reply #12 on: April 23, 2012, 12:03:59 PM »

WOW this is great! It pictures look so beautiful. :ty:. Question will this replace (overwrite) roads in exiting neighborhoods in-game?  I've only used the "lush" and in my urban hood and I just used concerete flooring to change the look. Also, what is the 2.4 radidance light mod?
« Last Edit: April 23, 2012, 04:48:40 PM by LilSister » Logged
mocha
Administrator
Mrs. Crumplebottom
*
Offline Offline

Posts: 14361



« Reply #13 on: April 23, 2012, 12:41:10 PM »

i've yet to install this fran, but i definitely plan too - especially for the road and walkway. it looks so good.

:ty: for posting the update.
Logged

ebony_Ja
Mrs. Crumplebottom
*****
Offline Offline

Posts: 1962


« Reply #14 on: April 23, 2012, 04:52:13 PM »

 :D :D i love the new updates and I will be using them. the terrain paints are so needed too! THANK YOU, Fran!   :clap: :dance:
Logged
Bagfran
Mrs. Crumplebottom
*****
Offline Offline

Posts: 781



« Reply #15 on: April 24, 2012, 03:57:48 PM »

LilSister, yes it will change the terrain in existing neighbourhoods, as my textures will override the Maxis textures. But, if you decide you don't like the changes, you can simply remove my files from your Downloads folder and everything will be back to normal. :)

Radiance lighting is a mod - originally created by GunMod and updated by dDefinder - that changes the default lighting in your game, with the intention of making it more realistic. You can find the mod, and more information, including example screenshots, here. Personally, I like some of the effects very much, but others not so much (it makes shadows very dark, for example) and wobble between using it and not using it!


Thank you, mocha and ebony! :D
Logged

LilSister
Moderator
Mrs. Crumplebottom
*
Offline Offline

Posts: 2257



WWW
« Reply #16 on: April 24, 2012, 04:09:56 PM »

I've just put them in my game and I love it  :hug:.  Thank you so much for all of your hard work.  Now I wish I would have made Riverside Heights using the concrete terrain. However, my subhood of Rochdale Village, OMG it looks so wonderful and lush..I no longer have to use terrain paint to create grass. :ty: :ty: :ty:

I did some reading on the radiance mod and I think going to leave well enough alone for now. It seems like a great additon to the game but a little more intense than I am comfortable with this time.
« Last Edit: April 25, 2012, 04:45:00 AM by LilSister » Logged
Bagfran
Mrs. Crumplebottom
*****
Offline Offline

Posts: 781



« Reply #17 on: April 25, 2012, 06:40:55 PM »

I'm very glad to hear you like it! :dance:

Yes, I found Radiance to be a bit much for me really - I've experimented with editing it, to tone it down a bit, but without much success!
Logged

makabaer
Guest
« Reply #18 on: October 31, 2012, 11:22:05 PM »

I'm at a loss for words... I'm so very grateful!!! This is GENIOUS work!!!  :clap:
Logged
Gillian
I'm a bit crazy. Do you mind? No? Nice e.e
Gypsy Matchmaker
**
Offline Offline

Posts: 57



« Reply #19 on: August 01, 2013, 12:53:37 PM »

I love it thank you so much :D
Logged


❀✿Spanish Member✿❀
Sorry if I misspelled sometimes
Pages: [1]
  Send this topic  |  Print  
 
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Simple Audio Video Embedder
Valid XHTML 1.0! Valid CSS!
SimplePortal 2.3.3 © 2008-2010, SimplePortal